Friday, September 21, 2007

Overview - For your viewing pleasure...

Our level has been designed to be played in the game, Neverwinter Nights. The game was produced by Bioware in 2002 It is a RPG (role playing game) for both single and multi-player gaming.

Our level design consists of one central level with four levels surrounding it. Our group has worked together to design the central altar room. The four ancient mystical elements of fire, water, earth and air will be reflected in each of the levels that will be designed individually by each member of the group. The player will move between each of the levels and back to the central level using portals.

The story of the game revolves around a student, Isis, and her mentor, Master Sobek. Master Sobek is dying as his Fountain of Eternal Youth has run dry. He has started to grow weak through age and so must seek an alternative cure. He has researched the Ancient Mystical Elements and so must send his student, Isis, out to each of the four worlds where the elements are housed to capture them and bring them back to him. Once they are all united he believes that he will once again discover the secret of eternal youth. He doesn’t realise that the elements when joined together can start to control the holder’s personality.

The gameplay will be as a single player self-contained level. The player will begin the game as Isis and the introductory levels will be simple and self-explanatory but as the game progresses and the player's skills increase, so too will the difficulty of the levels until the final challenge where the previous objectives and challenges will need to have been completed for the player to be able to complete it.

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