try this Corring
In your NPC's dialogue file, go to the very first line where he starts his dialogue with the PC. If you only want him to start this with any given PC once, add the following script into 'Actions Taken':
void main()
{
SetLocalInt(GetPCSpeaker(), "Dlg_Init_" + GetTag(OBJECT_SELF), TRUE);
}
Tuesday, October 23, 2007
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